A depth of mechanics coupled with a breadth of content is why this is the game we mention first. ![]() This title has been lauded as the modern gold standard for the city building genre, and with good reason. The city you build dynamically "lives" and you'll need to juggle the economy, education, emergency services and more to create a functional settlement.Ĭities: Skylines further expands its already bountiful content with a bunch of DLCs which add buildings, upgrades and mechanics in given themes, such as eco-friendliness. At the same time Cities brings the realism by rewarding effective city design and punishing poor solutions. Players are given a huge amount of control allowing their creative visions to be translated onto the screen with little restriction holding them back in the form of game mechanics or limitations. City-building games are a staple on this channel, particularly Caesar III, but back in 2006 when Caesar IV released I did not like it. This game focuses entirely on the whole city building aspect cutting all other fluff out of the equation. If one were to crown a single king among city builders, it would be Cities: Skylines.
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